V11 update notes
Hyper Velocity Shooter » Devlog
The water on the shipwreck level now has an "underwater" visual effect and it tracks the color of the water. You need crouch into the water to see it. Or fall of the map.
Level 0 has been redesigned.
The tutorial level has gotten some improvements.
You can now "preview" some future levels/arenas.
I've started work on implementing a lot more game modes and a progression/challenge system however that's not visible anywhere in game yet. The savefile is now a lot bigger to accomodate all the extra modes and levels that will be coming.
Files
HyperVelocityShooterV11.zip 120 MB
87 days ago
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Hyper Velocity Shooter
Score attack arena shooter with smooth speedy movement
Status | In development |
Author | buildzoid |
Genre | Shooter |
Tags | First-Person, Godot, Singleplayer |
More posts
- V12 update notes80 days ago
- "Micro" update version 9 and some game design thoughtsAug 24, 2024
- Enemy spawning is finally starting to get reworked and other minor tweaksAug 14, 2024
- General progress update.Aug 07, 2024
- New game mode, new enemy and other minor tweaksJul 05, 2024
- New level, new movement mechanic and other thingsJul 02, 2024
- The partial settings updateJun 30, 2024
- Goals for the next updateJun 27, 2024
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