V11 update notes
Hyper Velocity Shooter » Devlog
The water on the shipwreck level now has an "underwater" visual effect and it tracks the color of the water. You need crouch into the water to see it. Or fall of the map.
Level 0 has been redesigned.
The tutorial level has gotten some improvements.
You can now "preview" some future levels/arenas.
I've started work on implementing a lot more game modes and a progression/challenge system however that's not visible anywhere in game yet. The savefile is now a lot bigger to accomodate all the extra modes and levels that will be coming.
Files
HyperVelocityShooterV11.zip 120 MB
9 days ago
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Hyper Velocity Shooter
Score attack arena shooter with smooth speedy movement
Status | In development |
Author | buildzoid |
Genre | Shooter |
Tags | First-Person, Godot, Singleplayer |
More posts
- V12 update notes3 days ago
- "Micro" update version 9 and some game design thoughts35 days ago
- Enemy spawning is finally starting to get reworked and other minor tweaks45 days ago
- General progress update.52 days ago
- New game mode, new enemy and other minor tweaks85 days ago
- New level, new movement mechanic and other things88 days ago
- The partial settings update90 days ago
- Goals for the next update93 days ago
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